A downloadable asset pack

Buy Now£1.50 GBP or more

This is a ZIP file containing fifteen jpeg backgrounds for use in your games or wherever else you might need a destroyed city. Each individual image is 1500 x 1050 pixels.

Once purchased, you can use these backgrounds for anything you choose, commercial or personal, so long as you aren't just reselling the backgrounds by themselves or taking credit for their creation. Feel free to edit them however you like! While I would appreciate a credit or mention, it isn't required. 

If you enjoy my products, please consider donating a little extra, as I'm struggling with a new disability and currently out of work. Even the smallest amount is appreciated!

Please note that these backgrounds were all created using AI programs. I did not paint or draw them, but I did spend a long time painstakingly manipulating them.

I do NOT take commissions at the moment, but please feel free to add your suggestions and constructive criticism in the comments!

Purchase

Buy Now£1.50 GBP or more

In order to download this asset pack you must purchase it at or above the minimum price of £1.50 GBP. You will get access to the following files:

AnorelArtsPost-ApocalypticBackgroundPack1.zip 3 MB

Comments

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(1 edit)

Excellent! Really good AI artwork, I am glad somebody knows how to get the best results from those programs. These make terrific battlebacks or splash screens for post-apocalyptic games. Some of those rooms would be really good in a point-n-click or visual novel adventure.

Thanks so much! I know most people have mixed feelings on AI art (myself included) but I'm glad someone appreciates the time and effort that goes into these.

I think a lot of people believe AI artwork is in it's infancy when in fact if you know the tools, you can get spectacular output with the right input ideas. These screens might have taken even the most gifted artist several months to produce without help but knowing the software means you can produce them in a single day. This is mega-winning for indies who can't afford a year's wages for some battlebacks or menu screens if somebody can produce them with these enhanced tools much quicker than 6 months of work. I encourage you to keep refining your skills in this arena I bet that people who know how to coach AI for the best results will soon find that as the AI increases it's quality there will be a subsequent need for people who know their semantics. I've been trying over on Wombo to produce some card graphics and the results have been good but not even a fraction of how well formed these are.